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NPC Generator

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Advanced [show]


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow tunic with black highlights, and long pastel pants that bunch up around his shoes. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Job, Rich. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Altham, Male Human Warrior 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His moppish red hair is in a traditional bowl cut. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Dain Balderk, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He has no hair. He has amber eyes and a blue hat with a white feather.

Personality: Curran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Curran was born the youngest of three triplets. After coming to the age of reason, Curran took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Artistic, Justice, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Curran Silvereyes, Male Halfling Ranger 14
Small (3'0") Halfling, Neutral Evil (CR 14)
Armor Class 15
Hit Points 50 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)17 (+3) 12 (+1)17 (+3)
Skills History +8, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. Jasper (30 gp). Sard (30 gp). Jet (130 gp). Golden yellow topaz (600 gp). Blue quartz (14 gp). Deep blue spinel (600 gp).


Social Check DCs


Hork Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Armorer, but he was a colossal failure. He has achieved small success as a Soapmaker.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Disciplined. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Hork Mori, Male Half-Orc Expert 13
Medium (5'4") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He has styled his blue hair well, parting it to the right. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Herbalist and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business; and seeks redemption

Ideals: Persistence, Justice, Fighting. Bonds: Attractive, Criminal record, Job. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Nicor Dignity, Male Tiefling Fighter 7
Medium (6'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Brown-green garnet (80 gp). Smoky quartz (80 gp). Golden yellow topaz (900 gp). Obsidian (6 gp).


Social Check DCs

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