Erdan Aloro, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears professional attire. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.
Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.
History: Born in the west to a Mayor, Erdan learned a great deal about his father's area of expertise. A freak accident while working with his Priest father left him crippled. He left for the west, certain he would find work there.
Motivation: Wants to open a new tavern.
Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp.
Aldous Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries falchions. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.
History: A powerful necromancer made him what he is. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the north
Ideals: Fighting, Joker, Gifted. Bonds: Poor, Mentor. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Tourmaline (50 gp).
Three Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He carries a battered longbow and tarnished crossbow as well. His fur is white and curly. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 260 gp.
Shivering Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears tan cloth garments or leather armor. His cinnamon fur is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.
History: He was born in a small mountains village. His divine abilities were realized during a raid on his village. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and to clean up the streets
Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Nature, Guardian. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20000 cp.
Hobart Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy brown hair. He has a dull look in his brown eyes.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the south. Hobart was born on a far southern island where he grew up under the tutelage of his mother, an expert Scribe. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and doesn't want to be a scribe and was forced into it by his family
Ideals: Athletic. Flaws: Shy. Bonds: Religious, Immigrant, Family. Occupation: Scribe
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 800 gp. Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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