Vonbin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Slave, Debt. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 70 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 32000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Jeweled electrum ring (7000 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man wears dark leathers with embroidery. His brown hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.
History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Gardener like his mother before him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Hematite (5 gp). Jasper (60 gp). Alexandrite (300 gp). Tourmaline (130 gp).
Thervan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His golden hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. The war was a terrible time for him, and Thervan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Flaws: Disease, Depressed. Bonds: Attractive, Has a crush, Military. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 40 pp. Amber (150 gp). Rose (80 gp). Deep blue spinel (400 gp).
Aldous Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Knight, his mother struggled to pay the bills. Aldous was born on a far southern desert where he grew up under the tutelage of his mother, an expert Animal Trainer. He left for the south, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Flaws: Ugly, Greedy, Impulsive. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Snagog Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Snagog was born in the south. At a young age he loved to build and create. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Disease, Shy, Insane. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. 3 Tanglefoot bags.
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