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Advanced [show]


Zepar Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants, and he perpetually has his lance ready. His white hair has been sun bleached extensively. His thin eyebrows rest above his beady black eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he's in love

Ideals: Fighting, Passionate, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Zepar Liberty, Male Tiefling Warlock 5
Medium (6'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 8 (-1)16 (+3)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Broce Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light yellow in addition to tight pants. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Broce Albaratie, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Brottor Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is chestnut and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Brottor grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Religious, Adventurer, Job. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Brottor Torevir, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. Banded agate (9 gp).


Social Check DCs


Dazzazn Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a white coat over a black low-cut shirt, and a broad hat upon his head. His brass crest is braided into rings. His red eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Dazzazn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is skeptical of what others tell him and is slow to trust.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Poor, Family. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Dazzazn Pfaphnyrennish, Male Dragonborn Fighter 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Adran Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown trousers with green and blue striped suspenders. He wears various colorful collared shirts. His golden hair is greasy and uncared for. His fierce gray eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. Adran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record, Poor. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Adran Ilphelkiir, Male Elf Warrior 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. Gold dragon comb with red garnet eye (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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