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NPC Generator

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Advanced [show]


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his red hair in a pixie cut. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has set out to sabotage the competition.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Joker, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Wrenn Waggletop, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His hair is silver and curly. His eyes are likewise amber.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a dire rats raid, leaving Silvo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He seems to be bored by most things; and someone believes him a fraud

Ideals: Athletic, Artistic, Fighting. Flaws: Mundane. Bonds: Enemies. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Silvo Fastfoot, Male Halfling Commoner 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Sardonyx (40 gp).


Social Check DCs


Fallond Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. He sports a long silver beard, and similarly colored long hair. His eyes are hazel.

Personality: Fallond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 4 years old his parents immigrated from the west. Fallond was born on a far western island where he grew up under the tutelage of his mother, an expert Priest. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Fallond Stoutale, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 117 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)13 (+1) 18 (+4)15 (+2)
Skills Deception +6, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 3000 gp. Rhodochrosite (6 gp). Obsidian (6 gp).


Social Check DCs


Ar-Karo Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a blue collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has styled his white hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Flaws: Insane. Bonds: Attractive, Adventurer, Mentor, Criminal record. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Karo Gracey, Male Half-Orc Commoner 9
Medium (5'7") Half-Orc, Lawful Evil (CR 9)
Armor Class 9
Hit Points 56 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 2000 sp. Zircon (50 gp). Deep blue spinel (200 gp). Moss agate (15 gp). Rose (50 gp). Sard (50 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green small hat and green clothes. He has a brown handlebar mustache and slicked back brown hair. He has several tiny aquamarine earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Umpen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich western family. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Umpen's homeland. Umpen decided to take the middle way and become a bodyguard. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Job, Military, Immigrant. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Umpen Horcusporcus, Male Gnome Fighter 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Athletics +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 41000 sp. Silver pearl (90 gp). Tiger eye turquoise (4 gp). Black opal (1000 gp). 1 Minor magic item.


Social Check DCs

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