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Advanced [show]


Himo Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He sports a long golden beard, and similarly colored long hair. He has a tattooed face.

Personality: Himo is depressed about a lot of things. He tends to be a nihilist. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Himo lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Flaws: Depressed, Fearful. Bonds: Criminal record, Family. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Himo Xistsrith, Male Elf Commoner 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tourmaline (130 gp). Alexandrite (300 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is dressed in a clean black cloak covering his clean studded leather. His skin is also unnaturally pale. He keeps his white hair in a flapper bob. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Kelter was raised in a hard working conservative environment. A gifted student he started as a Apothecary, but he got bored and became a Merchant. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Addict. Bonds: Job. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Kelter Warmwater, Male Halfling Druid 9
Small (3'4") Halfling, Lawful Evil (CR 9)
Armor Class 15
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1300 gp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long brown beard, and similarly colored long hair. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Banker profession.

History: He was born in a small mountains village. He helped his father out around the business and became quite the natural. He has worked as a Healer like his father before him.

Motivation: To be a Banker again; and he is unsatisfied with his job

Ideals: Justice. Bonds: Poor, Job, Nature, Immigrant. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Caeldrim Mellerelel, Male Elf Monk 6
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thrak Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Thrak wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Thrak Bentley, Male Half-Orc Monk 10
Medium (5'1") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Terran, Aquan
Attacks Melee +9 / 3d6+5, Ranged +5 / 3d6+1, Grapple +5

Possessions: 90 pp. Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light pastel in addition to tight pants. He has a very tight haircut. He has several tiny jet earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has never given up on his music dream.

Motivation: Many dire rats want him driven away.

Ideals: Optimist, Artistic. Bonds: Rich, Immigrant, Enemies. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Seebo Murnig, Male Gnome Rogue 12
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 16
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Perception +7, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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