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NPC Generator

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Advanced [show]


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a blue shirt with thin black vertical stripes and grey pants. His lavender fur is lengthy and is close to two feet long. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and wants a kiss

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Shadow In the Wind, Male Tabaxi Warrior 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1000 gp. Finely wrought small gold bracelet (20 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He sports green clothing, slightly heavier than average wear. He has a black handlebar mustache and slicked back black hair. He is very pretty but has cold, dead eyes.

Personality: Nalral wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nalral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Nalral Ungart, Male Dwarf Expert 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 58 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Smoky quartz (60 gp). Fiery yellow corundum (800 gp). Black star sapphire (800 gp). Violet garnet (800 gp). Sard (60 gp). Amethyst (140 gp). Fire opal (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is portly but not overly obese. He wears a deerstalker hat to hide his balding. His hazel eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To be a Knight again; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist, Justice, Fighting. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Koeth Brinker, Male Half-Elf Warrior 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp.


Social Check DCs


Darrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his sword. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting, Entrepeneur. Flaws: Selfish. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Darrak Deepdelver, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Theobald Stafford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He has a white handlebar mustache and slicked back white hair. His eyes are amber and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and seeks redemption

Ideals: Persistence, Athletic. Bonds: Poor, Enemies, Criminal record. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Stafford, Male Human Barbarian 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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