Gerald Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white and curly. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Ideals: Justice, Gifted. Flaws: Ugly, Disease, Addict. Bonds: Rich. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp.
Halander Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His hair is black and curly. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this southern man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his black hair up. His eyes, though not visible through his cowl, are violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pog is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content.
Ideals: Athletic, Justice. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. Blue star sapphire (400 gp). Silver pearl (60 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).
Watson Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He has a large black mantle and cape that has been intricately interwoven into his yellow robe, marred by teas. His long red hair is drawn into a two foot long braid. His thin eyebrows rest above his beady hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his father was called into army service. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Military, Family. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 44 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: White pearl (130 gp). Golden yellow topaz (600 gp). Pink pearl (130 gp). Rock crystal (30 gp). Hematite (5 gp). Silver pearl (130 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item.
Naill Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown cloak and cross-gartered black stockings. He wears his hair in dreadlocks. His eyes are violet and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To prove his worth to the world; and revenge
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A small bag of saffron. (100 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).
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