Lamlis Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His hair is long and white with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are amber.
Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Servant mother left him crippled. He now spends his time doing works of charity.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 130 gp.
Cory Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and he perpetually has his glaive ready. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. Cory was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Courier. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Rich, Immigrant. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Osco Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He sports grey clothing, slightly heavier than average wear. His black hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Osco was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Religious, Military, Job. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 310 gp.
Gerald Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His violet eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gerald was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and he feels that his past leaves him morally obligated to help
Flaws: Terse. Bonds: Family, Attractive, Criminal record. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 90 gp. Red spinel (80 gp). 1 Masterwork studded leather.
Theriatis Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: To be a Marshal again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Violet garnet (900 gp). Violet garnet (900 gp). Violet garnet (900 gp). Blue quartz (7 gp).
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