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NPC Generator

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Advanced [show]


Thervan Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thervan is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Justice. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Thervan Aloro, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Red-brown spinel (70 gp). Aquamarine (800 gp). Alexandrite (800 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Laucian Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. He carries with him a set of hand crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Cynical, Disease. Bonds: Rich. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Laucian Berevan, Male Elf Rogue 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +8

Possessions: 160 pp. Golden pearl (120 gp). Blue star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his brown hair down. His eyes are brown and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Athletic, Gifted. Flaws: Insomniac, Racist. Bonds: Family. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Alexandre Cooper, Male Human Adept 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 50000 cp. Rhodochrosite (11 gp). Deep blue spinel (1200 gp). Rock crystal (50 gp).


Social Check DCs


Sapply Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He dresses in yellow turtlenecks beneath a black coat with grey slacks. He has a auburn handlebar mustache and slicked back auburn hair. He has several tiny amethyst earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Banker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Banker soon after.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Insane, Addict. Bonds: Rich, Job. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Sapply Fapplestamp, Male Gnome Barbarian 5
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 54 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 16 (+3)8 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Zircon (20 gp). 1 Crowbar. 1 Disguise kit. 1 Backpack.


Social Check DCs


Kelter Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and retire the richest man in the east

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kelter Elderberry, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Solid gold idol (600 gp). Jeweled anklet (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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