Art Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is short and white. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has dedicated himself to building a better kind of golem.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.
Ideals: Athletic, Impeccable, Fighting. Bonds: Adventurer, Job. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 50 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 500 gp.
Ozyman Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of monstrous two handed axes on his belt, each one with a amethyst on the hilt. His tied-back hair is auburn. He is very pretty but has cold, dead eyes.
Personality: Ozyman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Bonds: Attractive, Military. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 19 (+4) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Randal Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His white hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.
History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: To be a Masseuse again; and further expansion of business
Ideals: Joker, Artistic. Bonds: Rich, Job. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 700 gp. Coral (150 gp). Jet (150 gp). Freshwater pearl (16 gp). Violet garnet (1300 gp).
Iados Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man likes to wear ponchos typically of a light green in addition to tight pants. His clothes are grease stained in places. His hair is cut close to his head. His half smiles and red eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. He has never given up on his poetry dream.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Philantrophist, Justice, Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 123 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 300 pp. Violet garnet (1200 gp). Amethyst (40 gp). Iolite (30 gp). Blue sapphire (400 gp). Chalcedony (30 gp). Jasper (30 gp). Deep blue spinel (1200 gp).
Akmen Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. He has styled his brown hair well, parting it to the left. His eyes are white and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born to loving parents in a slum to the west. In his 14th year, his parents were killed by a illithids raid, leaving Akmen alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
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