Hoshû Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is matted, messy, and big. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Disciplined, Opinionated. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Anverth Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green tunic with red highlights, and long black pants that bunch up around his shoes. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast forest. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He became a Crown-heir soon after.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Gifted. Bonds: Attractive, Nature, Job, Religious. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp.
Zephan Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a green armored body suit, with a simple violet line shooting up and back down. His hair is cut close to his head. His eyes are likewise red.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Zephan studied abroad. After coming to the age of reason, Zephan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to get laid; and to find somewhere to settle down
Ideals: Gifted. Flaws: Shy, Disease. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 85 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Terran, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 50 pp. Azurite (12 gp). Jade (80 gp). Amber (80 gp). Azurite (12 gp). Sardonyx (70 gp). Red garnet (80 gp).
Ozyman Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: Ozyman wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Ozyman studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Disciplined, Gifted. Flaws: PTSD, Insane. Bonds: Criminal record. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 50000 cp.
Jak Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south to a Healer, Jak learned a great deal about his mother's area of expertise. He has had some formal singing training, and achieved minor success. He has worked as a Healer like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Ugly, Shy, Addict. Bonds: Job. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!