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Advanced [show]


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His fur is cut close to his head. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nimble took refuge in the large cave and found the beat up halberd and armor he uses now. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Disease. Bonds: Job, Family, Nature. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Nimble In Woods, Male Tabaxi Fighter 16
Medium (5'4") Tabaxi, Lawful Evil (CR 16)
Armor Class 12
Hit Points 118 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Nature +8, Performance +7
Senses Passive Perception 11
Languages Common, Auran, Giant, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1100 pp. Deep green spinel (70 gp). Golden yellow topaz (400 gp). Blue quartz (7 gp). Smoky quartz (70 gp). Aquamarine (400 gp). Rhodochrosite (7 gp). Hematite (7 gp). Freshwater pearl (7 gp). Tourmaline (70 gp). Deep green spinel (70 gp). Freshwater pearl (7 gp). White opal (1500 gp). Blue-white diamond (6000 gp). Amethyst (70 gp). Iolite (70 gp). White opal (1500 gp). Rhodochrosite (7 gp). Black pearl (400 gp). Aquamarine (400 gp). Lapis lazuli (7 gp). Malachite (7 gp). Alexandrite (400 gp). Chrysoprase (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gennal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: Disease, Insane. Bonds: Criminal record, Nature, Family. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Gennal Selevarun, Male Elf Wizard 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1800 sp. Sapphire pendant on gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chay Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His black hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Impulsive, Disease. Bonds: Criminal record. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Chay Underbough, Male Halfling Expert 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Alexandrite (1400 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Azurite (14 gp).


Social Check DCs


Naeris Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears grey trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has a hunchback. His silver hair is smooth and relatively long. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Courier and found it very stressful. He has drifted from career to career and currently works as a Courier.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Courier

Voice: Raspy

Attributes [hide]

Naeris Xistsrith, Male Elf Paladin 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Patrin Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His crest is black and curly. His thin eyebrows rest above his beady red eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Patrin was born on a far western mountains where he grew up under the tutelage of his father, an expert Weaver. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Secretive. Bonds: Immigrant, Religious, Enemies. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Patrin Daardendrian, Male Dragonborn Druid 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2000 cp. Star rose quartz (70 gp).


Social Check DCs

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