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NPC Generator

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Advanced [show]


Zunn Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a white and black handkerchief worn on his right side. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Disease, Mundane. Bonds: Job, Family. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Zunn Marlowe, Male Half-Orc Commoner 4
Medium (6'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rathkran Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his falchion ready. His bronze crest is heavily combed to the right. His eyes are gold and catlike.

Personality: He dislikes all the random violence that takes place in the west. He believes the world needs to unite to get rid of dire rats once and for all.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Pacifist, Artistic. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Rathkran Bhenkumbyrznaax, Male Dragonborn Wizard 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Carnelian (50 gp).


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Interpreter. His hair is cut close to his head. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Aelar Floshem, Male Elf Fighter 11
Medium (4'10") Elf, Lawful Good (CR 11)
Armor Class 15
Hit Points 35 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 6 (-2)15 (+2) 9 (-1)17 (+3)
Skills History +6, Performance +7
Senses Passive Perception 9
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5

Possessions: 1600 gp. Amber (60 gp). Violet garnet (1400 gp). Jade (60 gp). Rich purple corundum (1600 gp). Sard (50 gp). Silver pearl (60 gp).


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He wears his white hair up. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his mother. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. During his travels, Delg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Delg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Delg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Adventurer, Family. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Delg Dankil, Male Dwarf Fighter 8
Medium (4'0") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 81 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 100 pp. Alexandrite (500 gp). Moonstone (60 gp). Obsidian (15 gp). Moss agate (15 gp). Peridot (60 gp). White pearl (120 gp).


Social Check DCs


Drifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown costume with the symbols of strength on his torso. He wears a colorful flower in his white fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Insane, Secretive. Bonds: Poor, Attractive. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Drifting In the Morning, Male Tabaxi Ranger 11
Medium (6'2") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 102 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1300 gp. Amethyst (70 gp). Jade (70 gp). White pearl (70 gp). Carnelian (20 gp). Black pearl (1000 gp). Banded agate (12 gp). Tiger eye turquoise (12 gp). Violet garnet (1000 gp). Carnelian (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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