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Advanced [show]


Suhnae Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a green and black robe with the hood down, and sports empty pouches on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Suhnae Goltorah, Male Half-Elf Cleric 8
Medium (5'3") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 18 (+4)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 7000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Jeweled anklet (3000 gp). Gold music box (3000 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: Gifted from a young age, Three studied abroad. His father was a soldier and died while he was still young. Three was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Three Timber, Male Tabaxi Cleric 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His scarlet crest is lengthy and is close to two feet long. His gold eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Architect business at a young age. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Nithther Xephyrbahnor, Male Dragonborn Warrior 8
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Medicine +2, Religion +6
Senses Passive Perception 9
Languages Common, Orc, Goblin, Terran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 20000 cp. Tiger eye turquoise (9 gp). Blue sapphire (800 gp). Chrysoberyl (90 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His black hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his feathered blue hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered west to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Disciplined. Flaws: Insane, PTSD. Bonds: Criminal record, Military. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Halimath Franklin, Male Half-Elf Fighter 14
Medium (4'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 117 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6

Possessions: 5000 gp. Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Old masterpiece painting (2200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears light armors faded through time and improper care. His white hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Bowyer. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Bonds: Job, Mentor, Adventurer. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Fallond Torevir, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)17 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Bullseye lantern.


Social Check DCs

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