Gorfel Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Jeweled gold crown (2000 gp). Solid gold idol (500 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Raam Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his white hair. His skin is flawless and his silver eyes scan people very quickly.
Personality: Raam wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He has achieved small success as a Bellfounder.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Disciplined. Bonds: Attractive, Rich, Immigrant, Job, Adventurer. Occupation: Bellfounder
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 20000 cp. Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.
Chem Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His hair is short and brown. He has red eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. Chem was born on a far northern island where he grew up under the tutelage of his father, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Selfish. Bonds: Slave, Immigrant. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 100 pp. Fire opal (500 gp). Jasper (80 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is brown. He has brown eyes.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Brewer and found it very stressful. He struck the Brewer job and began his own company from there.
Motivation: He is content; and regain custody of his daughter
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Job, Family. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 20 (+5) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 6000 cp.
Hobart Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white shirt with thin brown vertical stripes and violet pants. His tied-back hair is golden. His hazel eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: Born to a Slave Trader, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has achieved small success as a Blacksmith.
Motivation: He feels threatened by others; and expand his business
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
