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NPC Generator

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Advanced [show]


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and carries shields. His moppish red hair is in a traditional bowl cut. He wears an eyepatch.

Personality: Oblar is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Oblar Brightmoon, Male Halfling Barbarian 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'4" and typically wears black cloth garments or leather armor. His left leg appears badly burned and disfigured. He keeps his black fur in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Flaws: Antagonistic, Impulsive. Bonds: Poor, Family. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Wizard 8
Medium (5'4") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 10 (+0)10 (+0)
Skills History +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Sutherland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. His blonde hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of orcs.

Ideals: Entrepeneur. Bonds: In love, Rich, Enemies, Adventurer. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Sutherland, Male Human Adept 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. Deep blue spinel (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Nalral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting black shirt and pants, and sports empty pouches on his belt. With bright brown hair and a scraggly beard. His hazel eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of illithids; and revenge

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: In love, Enemies. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Nalral Durthane, Male Dwarf Sorcerer 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 48 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs


Lance Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted. Flaws: Insane, Antagonistic, Mundane. Bonds: Attractive. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Azzo, Male Half-Elf Adept 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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