Damakos Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this man typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are red.
Personality: A skeptical and narcissistic man, Damakos's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Gardener like his father before him.
Motivation: Wants a kiss; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.
Gennal Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. He keeps his red hair in a pixie cut. His hazel eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Gennal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gennal's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical, Justice. Flaws: Antagonistic, Disease, Insomniac. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item.
Corkitron Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his pastel robe. His skin is fair and his fingers are delicate and long. His deerstalker hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. Corkitron was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Corkitron decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 4000 sp. Freshwater pearl (7 gp).
Roondar Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Baern Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is styled in orderly dreadlocks. He has a dull look in his amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined. Flaws: Fearful, Mundane. Bonds: Poor, Attractive. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
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