Mordai Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey costume with the symbols of death on his torso, and is pretty ugly. His purple hair is matted, messy, and big. His eyes are red.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 150 gp.
Boddynock Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a tan coat with blue slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. A true patriot, Boddynock would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: He loathes his own lifestyle; and a rival would like him out of the picture
Flaws: Depressed. Bonds: Job, Military, Criminal record, Adventurer. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Barendd Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He prefers to wear flannel, and his gloved hand is found clutching a shield. His silver hair, when down, is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Barendd is combative with any and all who dare try his patience in the slightest.
History: Barendd hails from a village terrorized by gnolls. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers; and someone believes him a fraud
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Dadalan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a red coat with violet slacks. He is physically well-built. He has green crest. His eyes are red and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Dadalan grew up listening to his father's many stories. His father was a soldier and died while he was still young. Dadalan was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Ugly, Selfish. Bonds: Religious, Adventurer, Military. Occupation: Guard
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 120 pp. Silver pearl (80 gp). Amber (80 gp).
Rangrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a brown and tan robe with the hood down. His hair, while still mostly white, has prominent grey streaks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Rangrim was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.
Motivation: To reunite with his absent father; and to unite with his sister
Ideals: Athletic, Artistic. Flaws: Greedy. Bonds: Attractive, Family. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2500 gp. Sard (60 gp). Malachite (16 gp). Golden yellow topaz (800 gp). Emerald (1100 gp). Banded agate (16 gp). Blue-white diamond (5000 gp). Deep blue spinel (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!