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NPC Generator

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Advanced [show]


Seebo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, green, dusty cloak. His auburn hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now owns his own business.

Motivation: He is content; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Slave, Job. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Seebo Ningel, Male Gnome Fighter 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Nalral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Dwarven people; and to reunite with his old friends

Ideals: Pacifist. Flaws: Shy, Racist. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Nalral Eversharp, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1600 sp. Coral (60 gp).


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his father. He worked as a nervous Carpenter and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 310 gp.


Social Check DCs


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear brown pants and tee shirts. His black hair is heavily combed to the left. He has gleaming, smiling gray eyes.

Personality: Burgell wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with music.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Artistic, Gifted, Entrepeneur. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Burgell Pingun, Male Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Wharton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He sports a long blonde beard, and similarly colored long hair. His hazel eyes peer out from beneath his deerstalker yellow hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thomas's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Wharton, Male Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 10 pp.


Social Check DCs

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