Arumawann Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his brown robe and has his greatsword always slung over his shoulder. With a patchy brown beard and wild brown hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Arumawann hails from a village terrorized by goblins. Arumawann abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.
Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against goblins
Ideals: Impeccable. Flaws: Addict. Bonds: Enemies, Adventurer, Family. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 85 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Halfling, Terran, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 300 pp.
Drogo Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His black hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of drow once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Flaws: Disease. Bonds: Attractive, Religious, Enemies, Rich. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Anselm Lester, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears tan cloth garments or leather armor, and a wedding ring on his right hand. He sports a flattop hair cut. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: Gifted from a young age, Anselm studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Mayor soon after.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 32000 sp. 1 Minor magic item.
Mugrunden Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his gold crest in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Mugrunden is depressed about a lot of things. He tends to be a nihilist. Mugrunden enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed, Hedonist. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 160 gp.
Guy Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His golden hair is still thick. His fierce amber eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is harsh and unforgiving.
History: He is a Slaad in disguise. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
