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NPC Generator

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Advanced [show]


Hadarai Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. He wears a wide-brimmed hat to cover his moderate length silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: Born in the west to a Gardener, Hadarai learned a great deal about his mother's area of expertise. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Hadarai Mellegaard, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. Amber (150 gp). Chrysoprase (30 gp). Pink pearl (150 gp). Aquamarine (600 gp).


Social Check DCs


Mozikth Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His gold crest is kept up in a ponytail inside a broad hat. His red eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Mozikth was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Adventurer, Job, Has a crush, Rich. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Mozikth Yarjerit, Male Dragonborn Fighter 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 90 pp. Amber (80 gp). Banded agate (9 gp).


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He is wearing colorful clothing, dressed as a Masseuse, and his gloved hand is found clutching a hammer. He wears a top hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Guardian, Religious, Rich. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Barbarian 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 126 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: Black opal (1500 gp). Rose (20 gp). Golden yellow topaz (1300 gp). Banded agate (9 gp). Amber (40 gp). Fiery yellow corundum (1500 gp). Freshwater pearl (9 gp). Golden yellow topaz (1300 gp). Red-brown spinel (40 gp). Red-brown spinel (40 gp). Golden yellow topaz (1300 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His white hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Deep Scion in disguise. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Religious. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Thamuz Mercy, Male Tiefling Fighter 4
Medium (5'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Chay Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He wears a colorful flower in his white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants to open a new tavern

Flaws: Lazy. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Chay Hogcollar, Male Halfling Ranger 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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