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NPC Generator

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Advanced [show]


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern man wears a fancy brown suit. His moppish brown hair is in a traditional bowl cut. His eyes are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He became a Roofer soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Tod Wildcloak, Male Halfling Sorcerer 9
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 35 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 13000 sp. Rhodochrosite (14 gp). Jasper (50 gp). Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in blue turtlenecks beneath a yellow coat with brown slacks. His skin is also unnaturally pale. He has a very tight haircut. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Bertram hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Optimist, Impeccable. Flaws: Ugly. Bonds: Enemies. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Morley, Male Human Commoner 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 310 pp. Citrine (70 gp). Violet garnet (1300 gp). Emerald (400 gp). Black pearl (1300 gp). Chrysoprase (70 gp). Rhodochrosite (9 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Beka Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears violet trousers with green and brown striped suspenders. He wears various colorful collared shirts. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Ar-Beka isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He also has developed a complete distrust of the Mason profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He then took over the family business and is one of the better Priest for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Slave. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Ar-Beka Spaulding, Male Half-Orc Sorcerer 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. Fire opal (800 gp). Lapis lazuli (11 gp). Sard (70 gp).


Social Check DCs


Nirgel Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man sports blue clothing, slightly heavier than average wear. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are white.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nirgel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and his religion dominates his actions

Flaws: Shy, Lazy. Bonds: Poor, Religious, Enemies. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Nirgel Conviction, Male Tiefling Fighter 14
Medium (6'1") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 70 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)19 (+4) 13 (+1)17 (+3)
Skills Deception +8, Survival +6
Senses Passive Perception 11
Languages Common, Druidic, Auran, Draconic, Celestial
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4

Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Thervan Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His red hair is lengthy. This blue eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Rich, Adventurer, Nature. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Thervan Meliamne, Male Elf Monk 5
Medium (4'8") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)16 (+3) 16 (+3)14 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Star rose quartz (40 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs

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