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Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long golden beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the north. His mother was a soldier and died while he was still young. Morkral was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Immigrant, Attractive, Adventurer, Military. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Morkral Battlehammer, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 97 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 400 pp. Iolite (40 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a yellow suit, tan shirt, and blue tie. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Gilthur Strakeln, Male Dwarf Adept 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he sports brown clothing, slightly heavier than average wear, and is pretty ugly. He keeps his long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dalgal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Ugly, Insomniac, Disease. Bonds: Enemies. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Dalgal Silverstone, Male Dwarf Ranger 8
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Golden pearl (160 gp). Aquamarine (1400 gp). Iolite (50 gp).


Social Check DCs


Ombul Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His black hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Ombul Greenbottle, Male Halfling Expert 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Carrie Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and has a large black mantle and cape that has been intricately interwoven into his grey robe. His right leg appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Shy, Lazy. Bonds: Criminal record. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Carrie Wallace, Male Half-Elf Ranger 8
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 10000 sp. Azurite (10 gp). Star rose quartz (20 gp). Alexandrite (1300 gp). Bloodstone (20 gp). Blue sapphire (1500 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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