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NPC Generator

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Advanced [show]


Gerald Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is still thick. This gray eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Gerald Lathalas, Male Half-Elf Rogue 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 260 gp.


Social Check DCs


Reirak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Slave. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Reirak Loderr, Male Dwarf Druid 8
Medium (4'4") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 81 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 21 (+5)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Draconic, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 80 pp. Freshwater pearl (14 gp). Fire opal (1400 gp). Blue star sapphire (1400 gp). Amber (60 gp). Alexandrite (700 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His crest is silver, silky, and of moderate length. He has gleaming, smiling red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a orcs raid, leaving Medrash alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Medrash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Medrash Yarjerit, Male Dragonborn Expert 5
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)17 (+3) 18 (+4)14 (+2)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Eye agate (8 gp). Sardonyx (40 gp). Brown-green garnet (160 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants, and he perpetually has his crossbow ready. He wears a colorful flower in his yellow fur. This blue eyed northerner is not easily forgotten.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Right-Handed Running, Male Tabaxi Warrior 10
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 95 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Grûblik Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long black beard, and similarly colored long hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Religious. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Grûblik Marlowe, Male Half-Orc Warrior 3
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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