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Advanced [show]


Modean Skill, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He sports a flattop hair cut. His red eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Modean was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, In love, Enemies. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Modean Skill, Male Tiefling Expert 6
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)18 (+4) 8 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Terran, Gnome, Sylvan, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Valafar Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is long and unkept. He has a tattooed face.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Valafar Knack, Male Tiefling Fighter 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Ulfgar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan tunic with blue highlights, and long tan pants that bunch up around his shoes. He wears a top hat to cover his moderate length red hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Ulfgar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Ulfgar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ulfgar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ulfgar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Military, Mentor, Criminal record, Religious. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Ulfgar Goldfinder, Male Dwarf Rogue 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Moss agate (13 gp). White pearl (100 gp). Red-brown spinel (100 gp).


Social Check DCs


Jabbie Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is brown. His eyes, though not visible through his cowl, are green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Jabbie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Money/treasure; and doesn't want to be a weaver and was forced into it by his family

Flaws: Antagonistic, Depressed. Bonds: Rich, Immigrant, Military, Family. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Jabbie Folkor, Male Gnome Druid 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)16 (+3) 12 (+1)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants, and carries rapiers. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He became a Tanner soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Job, Nature, Military. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Kilvar Graybeard, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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