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NPC Generator

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Advanced [show]


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into his black robe. His white hair and beard is wavy and long. His eyes are likewise blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Painter job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic. Flaws: Depressed. Bonds: Military, Rich, Job. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orryn Ironhide, Male Gnome Sorcerer 3
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Mûzglob Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue painted combat armor at almost all times. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Immigrant. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Mûzglob Kenley, Male Half-Orc Cleric 13
Medium (5'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 13
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)9 (-1) 14 (+2)7 (-2)
Skills Insight +6, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 1000 gp. Azurite (10 gp). Malachite (10 gp). Golden yellow topaz (1100 gp). Canary diamond (4000 gp). Jasper (60 gp). Malachite (10 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hirrathak Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His blue crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hirrathak was born in the south. At a young age he loved to build and create. Hirrathak was born on a far southern forest where he grew up under the tutelage of his father, an expert Mortician. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Fighting, Persistence. Bonds: Rich, Nature, Immigrant. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Hirrathak Sumnarghthrysh, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Cloth of gold vestments (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His hair is long and golden with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: Crampernap hails from a village terrorized by goblins. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Enemies, Job, Slave. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Crampernap Daergel, Male Gnome Barbarian 9
Small (3'8") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 69 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 17 (+3)18 (+4)
Skills Athletics +2, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1600 gp. Malachite (12 gp). Rich purple corundum (1100 gp). Blue sapphire (1100 gp). Red garnet (60 gp). White opal (1100 gp). Fire opal (1100 gp). Obsidian (12 gp). Banded agate (12 gp).


Social Check DCs


Godfrey Ryland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and is pretty ugly. He wears a deerstalker hat to cover his moderate length golden hair. His ears are large.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Godfrey Ryland, Male Human Sorcerer 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs

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