Gunter Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His silver hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Nature, Criminal record. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 3100 gp. Zircon (60 gp). Carnelian (60 gp). Black opal (800 gp). Eye agate (7 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Star rose quartz (60 gp). Aquamarine (300 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erky Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is heavily combed to the left. His hazel eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Erky was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Erky's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).
Goroth Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright green suits and hats. His silver hair is lengthy and is close to two feet long. He has a dull look in his green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has achieved small success as a Sailor.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Mundane, Ugly. Bonds: Job. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 20 pp. 1 Minor magic item.
Senteq Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his red hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Senteq was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and to get a good night's sleep
Flaws: Antagonistic, Insomniac. Bonds: Rich, Military, Job. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Aquan, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Vlorn Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright tan suits and hats and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers
Ideals: Artistic, Logical, Fighting. Flaws: Insane. Bonds: Family, Military. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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