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Advanced [show]


Immeral Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is knotted and matted. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He got into the Mayor business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and to be a beggar again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Job, Nature. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Immeral Dalanthan, Male Elf Adept 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 80000 cp. Violet garnet (1500 gp). Azurite (10 gp). Fire opal (900 gp). Eye agate (10 gp). Lapis lazuli (10 gp). Alexandrite (1500 gp).


Social Check DCs


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and white with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Eberk Graybeard, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Galinndan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A 4'7" western man, he wears a tan collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His black hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Immigrant. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Galinndan Xistsrith, Male Elf Monk 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)17 (+3) 13 (+1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp. White opal (900 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Roge Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: He was born at the edge of vast forest. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Roge Elderberry, Male Halfling Warrior 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Aldous hails from a village terrorized by goblins. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a deep hatred of goblins

Ideals: Fighting. Flaws: Antagonistic, Forgetful, PTSD. Bonds: Enemies, Debt. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Aldous Myerscough, Male Human Ranger 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. Amethyst (50 gp).


Social Check DCs

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