Beast Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no fur. He has a tattooed face.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: He was born into a rich family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 70 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +7
Possessions: 200 gp. Red-brown spinel (60 gp). Obsidian (7 gp). Black star sapphire (700 gp).
Godfrey Springfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. This amber eyed southerner is not easily forgotten.
Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Disciplined, Fighting. Bonds: Family, Has a crush. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp.
Arannis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Arannis was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Rich. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp.
Kilvar Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. With a patchy red beard and wild red hair. His gray eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: When he was but 5 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Gorbundus Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His crest is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and a rival would like him out of the picture
Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 3d8+5, Ranged +3 / 3d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 60 pp. Jeweled gold crown (3000 gp). A delicate brass dragon egg (90 gp). Jeweled electrum ring (3000 gp).
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