Drogo Chatham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Drogo studied abroad. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. Star rose quartz (40 gp). Star rose quartz (40 gp).
Diggory Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is heavily combed to the right. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a great chef.
History: Born to a Mortician, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Justice, Gifted. Bonds: Poor. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 92 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 190 pp. Red-brown spinel (60 gp). Pink pearl (60 gp). Moss agate (7 gp). Moss agate (7 gp). Malachite (7 gp). Black opal (900 gp). Malachite (7 gp). Azurite (7 gp). Jasper (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Astar Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green costume with the symbols of death on his torso. He has moderate length dark red hair. His fierce black eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Ideals: Philantrophist, Gifted. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 sp. Jeweled gold crown (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Garl Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is still thick. His green eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered
History: Garl was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1000 gp.
Nelkin Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with brown pants. He carries a battered rapier and tarnished spear as well. His silver hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Performer mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Fighting. Flaws: Disease, Antagonistic, Insomniac. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 57 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: Emerald (1500 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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