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NPC Generator

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Advanced [show]


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is black and curly. His gray eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants revenge against giants

Ideals: Optimist. Bonds: Attractive, Rich, Enemies, Mentor. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Stannor High-hill, Male Halfling Bard 11
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 62 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Nature +7, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Goblin, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1900 gp. Red spinel (90 gp). Peridot (30 gp). Moss agate (10 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Blue star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of brigands; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Windsor, Male Human Ranger 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Erdan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his axe. He wears his black hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Erdan Arnuanna, Male Elf Adept 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2500 sp. Old masterpiece painting (500 gp). Silver chalice with lapis lazuli gems (70 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Adrik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Gifted from a young age, Adrik studied abroad. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Since then, he has sought to make the best of life.

Motivation: Dwarven compassion; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Adrik Stoutale, Male Dwarf Cleric 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Nuraval Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" northern man, he wears a well pressed and immaculate suit (or dress). He keeps his white hair in a pixie cut. His violet eyes peer out from beneath his small white hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Mercenary, but he was a colossal failure. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Nuraval Goblinbane, Male Dwarf Expert 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 73 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: Gold and topaz bottle stopper cork (300 gp). Sapphire pendant on gold chain (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (1000 gp).


Social Check DCs

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