Ar-Kaius Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft violet waves gently in the breeze. His white hair is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Rich, Attractive. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 300 gp.
Skûn Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy black suit. His red hair is lengthy. He has several tiny ruby earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Athletic, Optimist, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. 1 Banded mail.
John Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear black clothing when he does not wear armor. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep.
Ideals: Optimist. Flaws: Insomniac, Shy. Bonds: Mentor, Attractive. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Azurite (5 gp). Coral (40 gp).
Thamuz Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His brown hair is braided into rings. His white eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to clean up the streets
Ideals: Gifted, Artistic, Entrepeneur. Bonds: Attractive, Guardian. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. Silver pearl (150 gp). Citrine (80 gp). Jasper (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Ploughman. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Old masterpiece painting (500 gp). Large well-done wool tapestry (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!