Cressel Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown coat over a white low-cut shirt, and a deerstalker hat upon his head, and carries shortbows. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Impeccable. Flaws: Insane, Hedonist, Disease. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2100 gp. Chrysoberyl (50 gp). Black opal (1400 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.
Patrick Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. His long white hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is obsessed with his god.
History: Patrick hails from a village terrorized by gnolls. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Bonds: Adventurer, Religious, Enemies, Military. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 14)
Armor Class 13
Hit Points 89 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +8
Possessions: 1000 gp. Jet (160 gp). Violet garnet (1000 gp). Red spinel (160 gp). Deep blue spinel (1000 gp). Silver pearl (160 gp). Golden pearl (160 gp). Rich purple corundum (700 gp). Black star sapphire (700 gp). Jasper (70 gp). Hematite (15 gp). Black pearl (1000 gp). Alexandrite (1000 gp). Rhodochrosite (15 gp). Deep green spinel (160 gp). 1 Minor magic item.
Theodoric Barclay, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Theodoric was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and doesn't want to be a butcher and was forced into it by his family
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 90 gp.
Reynard Byron, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Ideals: Artistic. Bonds: Attractive, Guardian, Military, Adventurer. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Amethyst (40 gp).
Nalral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely white suit with yellow socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Nalral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Hunter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 900 sp. 1 Half-Plate.
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