Odorr Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'4", this man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His silver hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Odorr was born on a far northern island where he grew up under the tutelage of his mother, an expert Servant. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Joker, Entrepeneur. Bonds: Rich, Religious, Immigrant. Occupation: Servant
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 90 pp. Alexandrite (500 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Obsidian (13 gp).
Orsik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear black tank tops with tan pants. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Professionalism, Optimist. Bonds: Nature, Immigrant, Military. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 7000 cp. 1 Half-Plate.
Názkûga Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his scimitar always slung over his shoulder. He has a moderate pudge and is not very fit. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Názkûga was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Merchant soon after.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Optimist. Bonds: Enemies, Family, Job, Adventurer. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
Possessions: 9000 sp. Black opal (1000 gp). Smoky quartz (40 gp). Moonstone (40 gp). Chalcedony (40 gp).
Ombul Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.
History: Sold as a small child to a slaver, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Ombul took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
Greethen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His black crest is heavily combed to the right. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Greethen was born in the south. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Criminal record, In love. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!