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NPC Generator

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Advanced [show]


Whurbin Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Insomniac, Cynical, PTSD. Bonds: Rich. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Whurbin Rubyeye, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bertram High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Bertram High-hill, Male Halfling Expert 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 53 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 180 pp.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. His hair is chestnut, silky, and of moderate length. This blue eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a mountains tribe. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To be a Animal Trainer again; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Nordak Helcral, Male Dwarf Monk 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 120 pp. Coral (150 gp). Banded agate (15 gp). Blue quartz (15 gp).


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His fur is yellow and curly. His yellow eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Nimble's first love is himself. His second love is also himself. Nimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Nimble Wind, Male Tabaxi Rogue 12
Medium (6'8") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 76 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Giant, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Star rose quartz (30 gp). Aquamarine (1400 gp). Obsidian (5 gp). Lapis lazuli (5 gp). Jasper (30 gp). Azurite (5 gp). Clear bright green emerald (7000 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He seems to be bored by most things; and to clean up the streets

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Guardian, Rich. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Anverth Garrick, Male Gnome Rogue 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 102 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)19 (+4) 14 (+2)12 (+1)
Skills Performance +6, Religion +9
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Orc, Elven, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. Rhodochrosite (11 gp). Deep blue spinel (1300 gp). Red-brown spinel (90 gp). Blue quartz (11 gp). Black opal (1100 gp). Citrine (50 gp). Obsidian (11 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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