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Advanced [show]


Curran Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He uses money and sex appeal to get what he needs; and he wants to get laid

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Curran Brightmoon, Male Halfling Commoner 13
Small (3'0") Halfling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 28 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Rich purple corundum (1200 gp).


Social Check DCs


Hagren Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His moppish auburn hair is in a traditional bowl cut. His eyes are blue.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Hagren Wheatley, Male Half-Orc Commoner 7
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: A roughly beaten golden orb (140 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright white suits and hats. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Adrik Daerdahk, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ivellios Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. He is muscular with a powerful set of arms. His red hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Ivellios grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fortune-teller.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Ivellios Sylvaranth, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Lewis Chester, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Philantrophist. Bonds: Rich, Mentor. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Lewis Chester, Male Human Commoner 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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