Oloric Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. His white hair and beard is wavy and long. His violet unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Junk Dealer father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Flaws: Ugly, Disease, Cynical, Racist. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (500 gp). 1 Masterwork studded leather.
Moon Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His white fur is braided into rings. His skin is flawless and his green eyes scan people very quickly.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: His mother raised him in a mountain cabin. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many drow want him driven away; and he wants revenge against drow
Flaws: Lazy. Bonds: Rich, Attractive, Enemies, Nature, Slave. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gerbo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and wears a tan cloak and cross-gartered violet stockings. His right leg appears badly burned and disfigured. His brown hair is drawn into a tight pony tail with a card scrunchie. He has gray eyes and a tan hat with a violet feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Optimist, Artistic. Bonds: Family, Attractive. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Leucis Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. His silver hair has been sun bleached extensively. His eyes are gold and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Leucis was born in the north. At a young age he loved to build and create. Leucis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leucis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice, Persistence. Bonds: Attractive, Criminal record. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 1000 gp. 1 Minor magic item.
Krimmon Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long silver hair is drawn into a two foot long braid. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Krimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Krimmon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Krimmon and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Selfish, Impulsive, Disease, Antagonistic. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 74 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).
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