Modean Joy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His dark red hair is slicked back into a classic pompadour. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north to a Performer, Modean learned a great deal about his father's area of expertise. A gifted student he started as a Sage, but he got bored and became a Performer. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud; and expand his business
Flaws: Addict. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 43 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Orc, Undercommon, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2000 gp.
Tarhun Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. He has done his best to style his white crest to look like a famous performer. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south to a Miller, Tarhun learned a great deal about his father's area of expertise. A gifted student he started as a Mortician, but he got bored and became a Miller. He now owns his own business.
Motivation: Expand his business; and he would like to get married and retire
Flaws: Ugly, Impulsive. Bonds: Job, Has a crush. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Halander Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. His moppish chestnut hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the west. Through the years after Halander was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Halander's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Flaws: Antagonistic, Fearful. Bonds: Religious, Immigrant, Adventurer. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Terran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 pp.
Ghaliver Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly, Racist. Bonds: Religious, Adventurer. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. Rock crystal (30 gp). Zircon (30 gp). Chrysoprase (30 gp).
Nim Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a small bristly mustache and wavy blonde hair. His fierce hazel eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.
History: Sold as a small child to a necromancer, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nim took refuge in the large cave and found the beat up greataxe and armor he uses now. He inherited the family business which he has now maintained for 6 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often
Ideals: Athletic, Disciplined. Bonds: Attractive, Mentor, Nature. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 30 gp.
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