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Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his long brown fur kept up in a rat tail. His eyes are likewise yellow.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Three studied abroad. He helped his mother out around the business and became quite the natural. He became a Brewer soon after.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Military, Job. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Three Thunder, Male Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 109 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)11 (+0) 15 (+2)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp. Zircon (70 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is lengthy. He has several tiny amber earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Criminal record, Has a crush. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Uraim Ungart, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 18 (+4)12 (+1)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 230 gp.


Social Check DCs


Fenriz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and dark red. His eyes, though not visible through his cowl, are black.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Fenriz grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Fenriz Hurt, Male Tiefling Rogue 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1000 gp. Aquamarine (1400 gp). Onyx (50 gp). Violet garnet (1400 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt, and carries daggers. He has no hair. This brown eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Gifted from a young age, Veit studied abroad. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Optimist, Persistence, Gifted. Flaws: Ugly. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Veit Rakankrak, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)16 (+3) 14 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Bertram Cooper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his crossbow. His black hair is lengthy. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his mother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Adventurer mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Bertram Cooper, Male Human Druid 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1300 gp. Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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