Vonbin Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a tan and red handkerchief worn on his right side. He has a very tight haircut. His eyes are likewise violet.
Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his dancing dream.
Motivation: To unite with his brother; and meet up once more with his childhood friend
Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Nature, Adventurer, Family. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp.
Oppleby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a grey vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His hair is silver and curly. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and to find somewhere to settle down
Ideals: Artistic. Flaws: Ugly, Mundane, Secretive. Bonds: Immigrant. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Thervan Floshem, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a white handlebar mustache and slicked back white hair. His green unseeing eyes seem to look past you.
Personality: Thervan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Thervan hails from a village terrorized by orcs. He has had some formal poetry training, and achieved minor success. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Job, Enemies. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Darkwood Shield.
Cairn Anger, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His black hair is greasy and uncared for. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: Cairn lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Body Guard father left him crippled. He has been saving his money to try and buy his brother's freedom.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Fire opal (1400 gp). Bloodstone (40 gp). Tiger eye turquoise (6 gp).
Bhevek Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears silk and lounges about seductively. He has a very tight haircut. He has gleaming, smiling amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Attractive, Military, Criminal record, Adventurer. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 22000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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