Heian Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is singed and shortened. He has several tiny aquamarine earrings on each ear.
Personality: He has always had a great fascination with Elven culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Racist, Fearful. Bonds: Rich. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Nordak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His golden hair is thinning but still full. His eyes are a pleasant blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nordak took refuge in the large cave and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 43000 sp. 1 Minor magic item.
Eberk Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue tunic with tan highlights, and long white pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He has shaved his head bald. He wears large thick round spectacles.
Personality: Eberk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Eberk was born with his father's beautiful face. Cursed with unlife at a very young age, Eberk has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp. Pink pearl (70 gp).
Namfoodle Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears green leather gloves, a green jacket, and tight pants. His silver hair is singed and shortened. He has gray eyes.
Personality: Calm and collected, he is a well trained Cook. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Cook job and began his own company from there.
Motivation: Further expansion of business; and wants to raise his children well
Flaws: Ugly. Bonds: Job, Enemies, Military, Family. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Everard Snape, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear black pants and tee shirts. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Bonds: Adventurer, Religious, Nature. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 90 pp. Jeweled anklet (2000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
