Theobald Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a long, brown cloak. He keeps his black hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Attractive, Mentor. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Aramil Floshem, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut short. His green eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it; and seeks redemption
Ideals: Joker. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3200 sp.
Kairon Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of magic around his neck, and a shortbow on his belt. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Architect, who enjoyed hunting, Kairon was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Fighting, Athletic, Philantrophist. Flaws: Depressed. Bonds: Nature. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item.
Jade In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Spice Merchant. He keeps his white fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.
History: Jade was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Impulsive, Greedy. Bonds: Poor, Adventurer. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
Possessions: 100 gp. Red spinel (120 gp). Deep green spinel (120 gp). Jasper (70 gp). Black star sapphire (1000 gp).
Vonbin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear white clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. His eyes are likewise blue. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. Solid gold idol (400 gp). 1 Masterwork Common Melee.
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