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Raer Iranapha, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is greedy; and to protect his home

Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Rich, In love. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Raer Iranapha, Male Elf Warrior 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Korfel Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, pastel cloak. His whole body is exceptionally muscular. He sports a long auburn beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: Korfel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Korfel was left his father's suit of armor and trained in its use and care. He has achieved small success as a Dyer.

Motivation: Sabotage a competitor; and retire the richest man in the west

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Military, Job. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Korfel Sylvaranth, Male Half-Elf Fighter 8
Medium (5'0") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a white suit. His long cinnamon fur is drawn into a two foot long braid. His yellow eyes have a joyful gleam in them most of the time.

Personality: This man loves singing and to teach people singing more than just about anything. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a Sculptor, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pelt took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has never given up on his singing dream.

Motivation: A strong sense of loyalty to Tabaxi people; and he wants to get laid

Ideals: Artistic. Flaws: Racist. Bonds: Poor, Nature, Has a crush. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Pelt Buttons, Male Tabaxi Rogue 16
Medium (5'4") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 111 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Celestial
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7

Possessions: 5000 gp.


Social Check DCs


Guy Payton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are brown and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: He was raised in a plains tribe. A freak accident while working with his Laborer mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting, Opinionated, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Guy Payton, Male Human Fighter 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 9 (-1)13 (+1)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Einkil Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His head has been shaved. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Einkil reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Flaws: Ugly, Secretive. Bonds: Poor, Adventurer, Military. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Einkil Loderr, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 4 Smokesticks.


Social Check DCs

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