Chem Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Chem embodies much of what other species detest in the Tieflings. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. Through the years after Chem was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Chem's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest man in the west
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Addict. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Deep blue spinel (1000 gp). Carnelian (80 gp).
Darrow Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His moppish brown hair is in a traditional bowl cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Darrow is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Healer profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Healer, but he got bored and became a Mason. He's since become an addict/alcoholic.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Extrovert. Flaws: Disease, Addict. Bonds: Job, Family. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (1500 gp). Eye agate (14 gp). Citrine (30 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skog York, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amber on his right hand. He has done his best to style his silver hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Skog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and his religion dominates his actions
Ideals: Impeccable. Flaws: Addict, Hedonist. Bonds: Rich, Mentor, Religious. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Coral (60 gp).
Dorn Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Unemployed uniform. He carries a battered bow and tarnished kukri as well. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: He was born in the west, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Job, Immigrant. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.
Serpent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports violet clothing, slightly heavier than average wear. His fur is beige and curly. His amber eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his religion dominates his actions
Flaws: Cynical, Hedonist, Greedy. Bonds: Religious, Adventurer. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 53 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Deep blue spinel (200 gp). Azurite (5 gp). 1 Minor magic item.
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