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NPC Generator

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Advanced [show]


Fivin Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His brown hair is kept up in a ponytail inside a broad hat. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the north. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Fivin Caerdonel, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3200 sp. 1 Darkwood Buckler.


Social Check DCs


John Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green cloak and cross-gartered tan stockings. His auburn hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Miller, but he got bored and became a Map Maker. Days after completing his studies, news broke out that his hometown was attacked by dire rats. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Job. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

John Radcliffe, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Peter Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with poetry.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Peter Amastacia, Male Half-Elf Cleric 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pelt In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His orange fur is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Pelt is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Attractive, Family. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Pelt In Woods, Male Tabaxi Adept 12
Medium (6'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 53 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +7, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (150 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp). A silver and pearl hairclip (100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears rags and sports a simple walking cane. He has a hunchback. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Ugly, Insane, Lazy. Bonds: Poor, Family. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Immeral Horineth, Male Elf Monk 5
Medium (5'4") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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