Vondal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a red collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Vondal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.
History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Server soon after.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern
Ideals: Artistic. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp. Carnelian (30 gp). Brown-green garnet (90 gp).
Ûshbaka Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of flails on his belt, each one with a opal on the hilt. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 pp.
Hugh Marston, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, red, dusty cloak. His silver hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 14 years.
Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs
Flaws: Impulsive, Antagonistic, Fearful. Bonds: Immigrant, Religious, Job. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Aura Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length brown fur. His eyes are green and beady.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. Aura was born on a far northern plains where he grew up under the tutelage of his father, an expert Miller. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Flaws: Ugly, Insane, Hedonist. Bonds: Immigrant. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item.
Heward Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Spy uniform. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are gray and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 1000 cp. Brass mug with jade inlays (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
