Patrick Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. With a patchy blonde beard and wild blonde hair. His eyes are a pleasant brown.
Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: Patrick was born with his father's beautiful face. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Flaws: Depressed. Bonds: Immigrant, Attractive, Adventurer. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 31 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 20 (+5) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Ignan, Aquan, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 180 pp. Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Mori, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a grey shirt with thin brown vertical stripes and black pants. He wears his hair in dreadlocks. He has gleaming, smiling violet eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small forest village. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk
Bonds: Adventurer, Religious, Nature, Job, Criminal record. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 150 gp.
Cockaby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and he perpetually has his axe ready. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Depressed, Lazy. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Sark Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is unkempt and raggedy. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.
History: Sark hails from a village terrorized by goblins. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many goblins want him driven away; and he wants revenge against goblins
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Enemies. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp.
Bertram Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean red cloak covering his clean studded leather. His brown hair is unkempt and raggedy. His blue eyes dart from person to person to random spaces in the air.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and he would like to get married and retire
Ideals: Justice. Flaws: Ugly, Racist, Insane. Bonds: Poor. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!