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NPC Generator

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Advanced [show]


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky pastel painted plate armor. His black fur is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Herbalist mother left him crippled. After months of barely getting by, Sun managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and he uses money and sex appeal to get what he needs

Flaws: Emotional, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Scribe

Voice: French accent

Attributes [hide]

Sun Grass, Male Tabaxi Warrior 15
Medium (6'0") Tabaxi, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 149 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)16 (+3) 10 (+0)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Terran, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 1000 gp. Rock crystal (50 gp). Onyx (50 gp). Chalcedony (50 gp). Amethyst (40 gp). Red-brown spinel (40 gp). Alexandrite (1600 gp). Amber (40 gp). Iolite (50 gp). Star rose quartz (50 gp). Onyx (50 gp). Moonstone (50 gp). Blue quartz (11 gp). Blue star sapphire (500 gp). Star rose quartz (50 gp). Malachite (11 gp). Zircon (50 gp). Amber (40 gp). White opal (500 gp). Moss agate (11 gp). Azurite (11 gp).


Social Check DCs


Edge Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who has a large white mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. He keeps his red fur in a pixie cut. His thin eyebrows rest above his beady copper eyes.

Personality: Calm and collected, he is a well trained Assassin. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Edge studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Edge Peak, Male Tabaxi Bard 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Nature +7, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Sapphire pendant on gold chain (2300 gp). Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with broad hat. He has blonde hair. His brown eyes dart from person to person.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Layabout, who enjoyed hunting, Silvo was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Mundane, Fearful. Bonds: Job, Nature. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Silvo Shadowquick, Male Halfling Commoner 7
Small (3'0") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trey Dudley, Male Human [Permalink]

Personal [hide]

Description: This southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He keeps his golden hair in a pixie cut. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Shy, Fearful, PTSD. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Trey Dudley, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" northern man, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his top black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Body Guard, who enjoyed hunting, Frouse was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Bonds: Adventurer, Religious, Nature, Rich. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Frouse Lingenhall, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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