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Advanced [show]


Morkral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. He wears a feathered hat to cover his moderate length brown hair. His fierce gray eyes like to dwell on things.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He also has developed a complete distrust of the Armorer profession.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Morkral Goblinbane, Male Dwarf Adept 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Hamilton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has done his best to style his auburn hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Patrick was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Joker, Fighting. Bonds: Attractive, Nature, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Hamilton, Male Human Barbarian 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 300 sp.


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a red and green robe with the hood down. His red fur is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his yellow eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Tree does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Tree was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Depressed. Bonds: Poor, Military, Family. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Tree Grass, Male Tabaxi Adept 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Theobald Morton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His golden hair is kept up in a ponytail inside a broad hat. He has violet eyes.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: Theobald was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting, Artistic. Flaws: Hedonist, Shy. Bonds: Attractive, Family. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Morton, Male Human Aristocrat 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs


Vanuath Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Sold as a small child to a slaver, Vanuath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Bonds: Attractive, Guardian, Mentor. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Vanuath Tiltathana, Male Elf Warrior 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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